score module#
- class Score(name: str = '', count: int = 0, score: int = 0, should_show: bool = False)[source]#
Bases:
object
- property full_display: str#
- get_act1_elites_killed_bonus(save: Savefile) Score [source]#
Get 10 points for each Act 1 elite killed.
- get_act2_elites_killed_bonus(save: Savefile) Score [source]#
Get 20 points for each Act 2 elite killed.
- get_act3_elites_killed_bonus(save: Savefile) Score [source]#
Get 30 points for each Act 3 elite killed.
- get_perfect_bosses_bonus(save: Savefile) Score [source]#
Get 50 points for each boss perfected, if 3 or more return 200.
- get_collector_bonus(save: Savefile) Score [source]#
Get 25 points for each non-starter card with 4 copies.